Open Graph Editor (PYTHON)
import maya.cmds as cmds

def open_graph_editor():
    cmds.GraphEditor()

# Call the function to open the Graph Editor
open_graph_editor()
Deselect All (MEL)
toggleSelMode;
toggleSelMode;
selectMode -object;

select -cl;
Viewport PAUSE/PLAY (PYTHON)
import pymel.core as pm

pm.ogs(p=True)
Viewport ON/OFF (MEL)
global string $gMainPane;
if (`paneLayout -q -manage $gMainPane`)
    paneLayout -e -manage false $gMainPane;
else
    paneLayout -e -manage true $gMainPane;
Open Bake Window (PYTHON)
import maya.mel as mel

def open_bake_simulation_box():
    mel.eval('BakeSimulationOptions')

# Call the function to open the Bake Simulation Window
open_bake_simulation_box()
Easy Reference Tool (PYTHON)
Download Script

#################################################
#  You will need to fill in the BLOCK CAPITALS  #
#   Made by Jamie Green                         #
#################################################

import maya.cmds as cmds
import os

# Function to reference the file into Maya
def reference_file(file_path, namespace):
    try:
        print(f"Referencing file: {file_path} with namespace: {namespace}")
        cmds.file(file_path, reference=True, namespace=namespace)
        print("File referenced successfully.")
    except Exception as e:
        cmds.warning(f"Error reading file: {file_path} - {e}")

# Function to create the UI
def create_ui():
    window_name = "referenceWindow"
    if cmds.window(window_name, exists=True):
        cmds.deleteUI(window_name)

    window = cmds.window(window_name, title="Easy Reference Tool", widthHeight=(800, 500))
    main_layout = cmds.formLayout(parent=window)

    # Create individual columns with buttons
    column_width = 200
    sep_width = 2
    title_height = 30
    title_font_size = 1.5

    def create_column(parent, label, buttons):
        col = cmds.columnLayout(parent=parent, adjustableColumn=True)
        cmds.text(label=label, height=int(title_height * title_font_size), font='boldLabelFont', align='center')
        for btn_label, btn_cmd, *btn_args in buttons:
            if btn_label == "CHARACTER1" or btn_label == "CHARACTER2" or btn_label == "CHARACTER3" or btn_label == "CHARACTER4" or btn_label == "CHARACTER5" or btn_label == "CHARACTER6":
                cmds.separator(height=10, style='none') # Add a small gap before buttons
            if btn_args: # If button color is specified
                cmds.button(label=btn_label, command=btn_cmd, backgroundColor=btn_args[0])
            else:
                cmds.button(label=btn_label, command=btn_cmd)
        return col

    # Buttons for each column

    env_buttons = [

          ("ENV_BUTTON1", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON1_NAMESPACE")),
          ("ENV_BUTTON2", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON2_NAMESPACE")),
          ("ENV_BUTTON3", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON3_NAMESPACE")),
          ("ENV_BUTTON4", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON4_NAMESPACE")),
          ("ENV_BUTTON5", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON5_NAMESPACE")),
          ("ENV_BUTTON6", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON6_NAMESPACE")),
          ("ENV_BUTTON7", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON7_NAMESPACE")),
          ("ENV_BUTTON8", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON8_NAMESPACE")),
          ("ENV_BUTTON9", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON9_NAMESPACE")),
          ("ENV_BUTTON10", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON10_NAMESPACE")),
          ("ENV_BUTTON11", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON10_NAMESPACE")),
          ("ENV_BUTTON12", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON10_NAMESPACE")),
          ("ENV_BUTTON13", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON10_NAMESPACE")),
          ("ENV_BUTTON14", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON10_NAMESPACE")),
          ("ENV_BUTTON15", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON10_NAMESPACE")),
          ("ENV_BUTTON16", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON10_NAMESPACE")),
          ("ENV_BUTTON17", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON10_NAMESPACE")),
          ("ENV_BUTTON18", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON10_NAMESPACE")),
          ("ENV_BUTTON19", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON10_NAMESPACE")),
          ("ENV_BUTTON20", lambda *args: reference_file(r"file.fbx", "ENV_BUTTON10_NAMESPACE")),

          # Add other buttons similarly

    ]

    char_buttons = [

          ("CHAR_BUTTON1", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON1_NAMESPACE")),
          ("CHAR_BUTTON2", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON2_NAMESPACE")),
          ("CHAR_BUTTON3", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON3_NAMESPACE")),
          ("CHAR_BUTTON4", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON4_NAMESPACE")),
          ("CHAR_BUTTON5", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON5_NAMESPACE")),
          ("CHARACTER5", lambda *args: reference_file(r"file.fbx", "CHARACTER5_NAMESPACE")),
          ("CHAR_BUTTON6", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON6_NAMESPACE")),
          ("CHARACTER1", lambda *args: reference_file(r"file.fbx", "NAMESPACE")),
          ("CHAR_BUTTON7", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON7_NAMESPACE")),
          ("CHAR_BUTTON8", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON8_NAMESPACE")),
          ("CHARACTER6", lambda *args: reference_file(r"file.fbx", "CHARACTER6_NAMESPACE")),
          ("CHAR_BUTTON9", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON9_NAMESPACE")),
          ("CHAR_BUTTON10", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON10_NAMESPACE")),
          ("CHAR_BUTTON11", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON11_NAMESPACE")),
          ("CHAR_BUTTON12", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON12_NAMESPACE")),
          ("CHARACTER4", lambda *args: reference_file(r"file.fbx", "CHARACTER4_NAMESPACE")),
          ("CHAR_BUTTON13", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON13_NAMESPACE")),
          ("CHAR_BUTTON14", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON14_NAMESPACE")),
          ("CHAR_BUTTON15", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON15_NAMESPACE")),
          ("CHAR_BUTTON16", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON16_NAMESPACE")),
          ("CHAR_BUTTON17", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON17_NAMESPACE")),
          ("CHAR_BUTTON18", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON18_NAMESPACE")),
          ("CHAR_BUTTON19", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON19_NAMESPACE")),
          ("CHAR_BUTTON20", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON20_NAMESPACE")),
          ("CHARACTER3", lambda *args: reference_file(r"file.fbx", "CHARACTER3_NAMESPACE")),
          ("CHAR_BUTTON21", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON21_NAMESPACE")),
          ("CHAR_BUTTON22", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON22_NAMESPACE")),
          ("CHAR_BUTTON23", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON23_NAMESPACE")),
          ("CHARACTER2", lambda *args: reference_file(r"file.fbx", "CHARACTER2_NAMESPACE")),
          ("CHAR_BUTTON24", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON24_NAMESPACE")),
          ("CHAR_BUTTON25", lambda *args: reference_file(r"file.fbx", "CHAT_BUTTON25_NAMESPACE")),

          # Add other buttons similarly

    ]

    prop_buttons = [

          ("PROP_BUTTON1", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON1_NAMESPACE")),
          ("PROP_BUTTON2", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON2_NAMESPACE")),
          ("PROP_BUTTON3", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON3_NAMESPACE")),
          ("PROP_BUTTON4", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON4_NAMESPACE")),
          ("PROP_BUTTON5", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON5_NAMESPACE")),
          ("PROP_BUTTON6", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON6_NAMESPACE")),
          ("PROP_BUTTON7", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON7_NAMESPACE")),
          ("PROP_BUTTON8", lambda *args: reference_file(r"file.fbxx", "PROP_BUTTON8_NAMESPACE")),
          ("PROP_BUTTON9", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON9_NAMESPACE")),
          ("PROP_BUTTON10", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON10_NAMESPACE")),
          ("PROP_BUTTON11", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON11_NAMESPACE")),
          ("PROP_BUTTON12", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON12_NAMESPACE")),
          ("PROP_BUTTON13", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON13_NAMESPACE")),
          ("PROP_BUTTON14", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON14_NAMESPACE")),
          ("PROP_BUTTON15", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON15_NAMESPACE")),
          ("PROP_BUTTON16", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON16_NAMESPACE")),
          ("PROP_BUTTON17", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON17_NAMESPACE")),
          ("PROP_BUTTON18", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON18_NAMESPACE")),
          ("PROP_BUTTON19", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON19_NAMESPACE")),
          ("PROP_BUTTON20", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON20_NAMESPACE")),
          ("PROP_BUTTON21", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON21_NAMESPACE")),
          ("PROP_BUTTON22", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON22_NAMESPACE")),
          ("PROP_BUTTON23", lambda *args: reference_file(r"file.fbx", "PROP_BUTTON23_NAMESPACE")),

          # Add other buttons similarly

    ]

    other_buttons = [

          ("OTHERBUTTON1", lambda *args: reference_file(r"file.fbx", "OTHERBUTTON1_NAMESPACE")),
          ("Open Reference Editor", lambda *args: cmds.ReferenceEditor(), (0.25, 0.25, 0.25)),

          # Add other buttons similarly

    ]

    # Create columns and separators

    env_col = create_column(main_layout, "Environment", env_buttons)
    sep1 = cmds.separator(parent=main_layout, style='in', width=sep_width)
    char_col = create_column(main_layout, "Characters", char_buttons)
    sep2 = cmds.separator(parent=main_layout, style='in', width=sep_width)
    prop_col = create_column(main_layout, "Props", prop_buttons)
    sep3 = cmds.separator(parent=main_layout, style='in', width=sep_width)
    other_col = create_column(main_layout, "Other", other_buttons)

    # Attach columns and separators to the form layout

    cmds.formLayout(main_layout, edit=True,

        attachForm=[

            (env_col, 'top', 5), (env_col, 'left', 5),
            (sep1, 'top', 5),
            (char_col, 'top', 5),
            (sep2, 'top', 5),
            (prop_col, 'top', 5),
            (sep3, 'top', 5),
            (other_col, 'top', 5), (other_col, 'right', 5)

    ],

        attachControl=[

            (sep1, 'left', 0, env_col),
            (char_col, 'left', 0, sep1),
            (sep2, 'left', 0, char_col),
            (prop_col, 'left', 0, sep2),
            (sep3, 'left', 0, prop_col),
            (other_col, 'left', 0, sep3)

    ],

        attachPosition=[

            (env_col, 'right', 0, 24),
            (sep1, 'right', 0, 25),
            (char_col, 'right', 0, 49),
            (sep2, 'right', 0, 50),
            (prop_col, 'right', 0, 74),
            (sep3, 'right', 0, 75),
            (other_col, 'right', 0, 100)

    ])

    cmds.showWindow(window)

create_ui()